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 |  |  Contest 
            Flying Tips
 
 Here are some 
              tips for contest flying with rubber-band-powered ornithopters or 
              flying bird models. This information will help you get better flight 
              times in the Science Olympiad Flying Bird event, or in school contests 
              using similar rules. (Our Teachers Guide 
              contains suggested rules for school contests, and they are similar 
              to the Science Olympiad rules.) The most important 
              advice would be to start out with a simple model before trying to 
              build a really hot competition design. This way, you will develop 
              the experience and skills you need to be more successful when you 
              start to build and fly more advanced flying bird models. Several 
              kits are available, but you should choose the easiest one for your 
              first model, to increase you chances of success. Then you will work 
              your way up by building a more challenging, higher-performing kit. 
              After you've done that, you might be ready to build your own unique 
              design, much lighter than the commercially available kits and capable 
              of much longer flight times. It would be a mistake to jump right 
              into such a difficult project without getting some experience with 
              simpler models first. When flying 
              any rubber-band-powered aircraft, it is very important to lubricate 
              the rubber band. Use the commercially available lubricant for best 
              results. If you don't have any, you can use vegetable oil. The lubricant 
              prevents tearing of the rubber band and allows you to wind it up 
              about 50% more turns and get much longer flight times. You can fly 
              your rubber-powered ornithopters without lubricating the rubber 
              band, but it would be foolish not to lubricate the rubber band if 
              you're flying in a contest. Another trick 
              for extended flying times is to use a winder. This is a special 
              device that allows you to put more turns into the rubber band. Leave 
              the front end of the rubber band hooked onto the ornithopter crank 
              wire. Hook the other end of the rubber band onto the winder hook. 
              One person holds the ornithopter tightly, while the other takes 
              the winder and stretches the motor out, several times its normal 
              length. Then turn the winder handle to wind the rubber band. The 
              winder is geared so that each turn of the handle puts several turns 
              into the rubber band. You should know the gear ratio of your particular 
              winder so you can keep track of turns. As you wind up the rubber 
              band, walk the winder back toward the model, very slowly at first 
              and then faster as dictated by the amount of tension. (With practice, 
              you will get a sense of when the rubber band is about to break.) 
              Then hook the rubber band back onto the model. This last step is 
              made easier if you get some little black rubber o-rings at the hardware 
              store. Thread the rubber motor through one of the o-rings before 
              you tie it off. The o-ring is much easier to hook back onto the 
              model than the rubber motor itself. The winder not only allows you 
              to put more turns into the rubber band, it also allows you to use 
              a longer loop of rubber, which might give you longer flight times. Making a lot 
              of test flights before contest day will help you get better results. 
              Always record the size of the rubber band, the number of turns, 
              and the flight time for each of your test flights. Be aware that 
              two models can perform much differently from each other, because 
              of subtle differences like the size of the crank or the age of the 
              rubber band.  Another important 
              consideration for indoor models is that they should circle consistently 
              in one direction. Otherwise, your bird will probably be flying off 
              into the wall and that would end the flight prematurely. If your 
              bird has a habit of reversing its turning direction half way through 
              the flight, there are two possible solutions. One would be to launch 
              the model in a banked orientation so that its gets into its preferred 
              turning direction from the beginning. The other would be to add 
              some weight to one wingtip. For example, if the bird wants to turn 
              right in the beginning of the flight, you would add weight to the 
              left wingtip, hopefully causing it to turn left throughout the flight. Finally, the 
              other thing to keep in mind is weight reduction. If you build your 
              ornithopter from a kit, you can reduce weight by tapering the wing 
              spars. If you design your own ornithopter for contest flying, you 
              should make it as light as possible. The commercial kits are designed 
              for ease of construction and not for light weight. Therefore you 
              should be able to get the weight much lower by building your own 
              ornithopter. Keep in mind though, if the wings are too flexible, 
              the ornithopter will not fly properly.      
              
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